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Simulation Hypothesis

A Rust-based simulation modeling network latency and physical limits, exploring how real-world constraints like distance, speed of light, and routing affect system performance.

GitHub

Key Highlights

  • Rust-based high-performance simulation
  • Models network latency and propagation limits
  • Realistic scenarios: local, remote, and interplanetary links
  • Scientific, experimental approach to system performance

Connect

Reach me at paulmothapo.personal@gmail.com